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Ken Pfeuffer

Assistant Professor in Human-Computer Interaction at Aarhus University

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Research Blog

[MUM’16] GazeArchers: Playing with Individual and Shared Attention in a Two-Player Look&Shoot Tabletop Game December 15, 2016February 26, 2018
[UIST’16] Gaze and Touch Interaction on Tablets October 20, 2016March 5, 2018
[CHI’16] Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction May 26, 2016February 27, 2018
[UIST’15] Gaze-Shifting: Direct-Indirect Input with Pen and Touch Modulated by Gaze October 31, 2015February 26, 2018
[Ubicomp’15 Demo] A collaborative gaze aware information display September 30, 2015February 26, 2018
[INTERACT’15] Gaze+touch vs. touch: what’s the trade-off when using gaze to extend touch to remote displays? August 29, 2015February 26, 2018
[UIST’14] Gaze-touch: combining gaze with multi-touch for interaction on the same surface October 30, 2014February 27, 2018
[UIST’13] Pursuit calibration: making gaze calibration less tedious and more flexible October 24, 2013February 26, 2018
[CHI’13 Demo] Pursuits: eye-based interaction with moving targets May 30, 2013February 26, 2018
[ITS’12] Investigating mid-air pointing interaction for projector phones September 27, 2012February 26, 2018

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